Ubisoft - Assassin's Creed Syndicate - Blades (2015) 1:17 (France)

Assasin’s Creed Syndicate comes out on Wednesday, October 23rd. This time, it takes place in 1868 London in the heart of the industrial revolution.

CLIENT- UBISOFT
CLIENT MANAGEMENT - GEOFFROY SARDIN, GUILLAUME CARMONA, CLEMENT PREVOSTO, SARAH MOISON
AGENCY- BETC
AGENCY MANAGEMENT - JEAN CHARLES CABOCHE, TIPHAINE DU PLESSIS, EUGÉNIE VALLETOUX, PETER FEURMOUR
EXECUTIVE CREATIVE DIRECTOR - STEPHANE XIBERRAS
CREATIVE DIRECTORS - BENJAMIN LE BRETON, ARNAUD ASSOULINE
ART DIRECTOR - BENJAMIN LE BRETON
ASSISTANT ART DIRECTOR - FABIEN HUJEUX
COPYWRITER - ARNAUD ASSOULINE
STRATEGIC PLANNING- ELISABETH JAMOT, KEVIN HUTCHINGS
TV PRODUCER - ALEXIA DUCASTEL
PRODUCTION HOUSE - ICONOCLAST
SOUND PRODUCTION - GUM
DIRECTOR - MEGAFORCE
CGI PRODUCTION - DIGIC

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Dabitch's picture

They're already airing 15 second versions in Sweden and I want to stab whomever came up with the idea of removing the entire dream-concept only to have five seconds of assassins jumping off the roof to Depeche Mode + 10 seconds of where you can buy the game.

Maybe that's what they wanted to achieve.

David Felton's picture

I've only ever played the original Assassins Creed (2007), but I found it a rather enjoyable romp through history. At this point though, it feels a bit like they're flogging a dead horse. Gamers want original IP in my opinion, not the 22nd game in the Ass Creed series. Yes, 22nd if you include all the spin-offs, etc.